Documentation for this module may be created at Modulus:script utilities2/doc

local export = {}

-- Implements [[Template:lang]]
function export.lang_t(frame)
	local args = frame:getParent().args
	NAMESPACE = mw.title.getCurrentTitle().nsText
	
	local lang = args[1]; if lang == "" then lang = nil end
	local text = args[2] or ""
	local sc = args["sc"]; if sc == "" then sc = nil end
	local face = args["face"]; if face == "" then face = nil end
	
	lang = lang or (NAMESPACE == "Template" and "und") or error("Language code has not been specified. Please pass parameter 1 to the template.")
	lang = require("Module:languages").getByCode(lang) or error("The language code \"" .. lang .. "\" is not valid.")
	sc = (sc and (require("Module:scripts").getByCode(sc) or error("The script code \"" .. sc .. "\" is not valid.")) or nil)
	
	return export.tag_text(text, lang, sc, face)
end

-- Wrap text in the appropriate HTML tags with language and script class.
function export.tag_text(text, lang, sc, face)
	if not sc then
		sc = require("Module:scripts").findBestScript(text, lang)
	end
	
	-- Add a script wrapper
	if face == "term" then
		return '<i class="' .. sc:getCode() .. ' mention" lang="' .. lang:getCode() .. '">' .. text .. '</i>'
	elseif face == "head" then
		return '<strong class="' .. sc:getCode() .. ' headword" lang="' .. lang:getCode() .. '">' .. text .. '</strong>'
	elseif face == "bold" then
		return '<b class="' .. sc:getCode() .. '" lang="' .. lang:getCode() .. '">' .. text .. '</b>'
	elseif face == nil then
		return '<span class="' .. sc:getCode() .. '" lang="' .. lang:getCode() .. '">' .. text .. '</span>'
	else
		error("Invalid script face \"" .. face .. "\".")
	end
end

-- Add a notice to request the native script of a word
function export.request_script(lang, sc)
	local scripts = lang:getScripts()
	
	-- By default, request for "native" script
	local cat_script = "native"
	local disp_script = "script"
	
	-- If the script was not specified, and the language has only one script, use that.
	if not sc and #scripts == 1 then
		sc = scripts[1]
	end
	
	-- Is the script known?
	if sc then
		-- If the script is Latin, return nothing.
		if is_Latin_script(sc) then
			return ""
		end
		
		if sc:getCode() ~= scripts[1]:getCode() then
			disp_script = sc:getCanonicalName()
		end
		
		-- The category needs to be specific to script only if there is chance
		-- of ambiguity. This occurs when lang=und, or when the language has
		-- multiple scripts.
		if lang:getCode() == "und" or scripts[2] then
			cat_script = sc:getCanonicalName()
		end
	else
		-- The script is not known.
		-- Does the language have at least one non-Latin script in its list?
		local has_nonlatin = false
		
		for i, val in ipairs(scripts) do
			if not is_Latin_script(val) then
				has_nonlatin = true
				break
			end
		end
		
		-- If there are non-Latin scripts, return nothing.
		if not has_nonlatin then
			return ""
		end
	end
	
	local category = ""
	
	if mw.title.getCurrentTitle().nsText ~= "Template" then
		category = "[[Category:" .. lang:getCanonicalName() .. " terms needing " .. cat_script .. " script]]"
	end
	
	return "<small>[" .. disp_script .. " needed]</small>" .. category
end

function export.template_rfscript(frame)
	local args = frame.args
	local lang = args[1] or error("The first parameter (language code) has not been given")
	local sc = args["sc"]; if sc == "" then sc = nil end
	lang = require("Module:languages").getByCode(lang) or error("The language code \"" .. lang .. "\" is not valid.")
	sc = (sc and (require("Module:scripts").getByCode(sc) or error("The script code \"" .. sc .. "\" is not valid.")) or nil)
	
	local ret = export.request_script(lang, sc)
	
	if ret == "" then
		error("This language is written in the Latin alphabet. It does not need a native script.")
	else
		return ret
	end
end

function is_Latin_script(sc)
	return (sc:getCode():find("Latn", nil, true)) or sc:getCode() == "Latinx"
end

return export